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We Become What We Behold

A game about news cycles, vicious cycles, infinite cycles.

Sound on. Point and click.

Nothing is saved.Open on its own page ·

Mirror of We Become What We Behold by Nicky Case (original). The author released the code and art under CC0, so anyone may copy and host it. Most sound effects are CC0 too; a few are CC BY and credited below. Built from github.com/ncase/wbwwb at the last commit before its Persian localization, which is the English original. The game files are unmodified.

Cartoon violence, including a shooting and mass murder. Stylized, with some blood.

You run a news camera in a park full of small, ordinary people. Point and click to film whatever you like. What you frame goes on the TV news, and the people watching start acting like it.

Nicky Case released the code and art into the public domain, which is why it can be mirrored here. The game's own title screen warns about snobbery, rudeness and mass murder.

The title screen.
The title screen.
The first scene. The game tells you what to do.
The first scene. The game tells you what to do.
Status
Released
Genre
Interactive, Satire
Players
Singleplayer
Length
About 5 minutes
Engine
PixiJS
Platforms
Browser
Input
Mouse
Languages
English
Released
2016
Updated
2026-10-23

Controls

Point and click
Take a photo of whatever is under the frame

Credits

Game, code, art
Nicky Case
Rendering
PixiJS (MIT)
Audio engine
Howler.js (MIT)
Sounds (CC BY)
ermfilm (squeak), cs272 (cricket), Hybrid_V (impact), Andromadax24 (warp) on freesound.org
Sounds (CC0)
Mafon2, uEffects, alienistcog, Tuben, GreatNate98, mariallinas, mitchelk, martian, lensflare8642, MultiMax2121 on freesound.org

Links